There are four playable races in DIMENSITY, each of which has its advantages and weakness. The player will control a leader whose class and specialization must be chosen in the beginning of the game. The leader could be either warrior or mage. The warrior can be equipped with the heaviest weapons and armor. If the leader is a mage he should rely on the spells from the schools of magic which his race dominates. Each race dominates two schools of magic Learning spells from one of them doesn’t make the other unavailable. The mage can handle only staves and bows and cannot equip with battle armor or shield. His protective wears are magical robes and mantles.
Both leader classes can use bows and advance in ranged combat skills. The leader – warrior can obtain most of the weapons in the game and his fighting skills are strongly related to the weapon currently equipped. Armors can vary from light to heavy full plate. There are also pieces of armor and weapons specific to each race.
The humans are progressive and intelligent. Their life is short compared to the other races and because of that they often act out of wisdom. Above all they value the power and the wealth and it has been the reason of cruel internecine conflicts.
The human race is balanced and good in both defense and offence. They have durable defensive structures and the best healing units. The humans are divided in two strong kingdoms which had fought each other in the past.
Natural born fighters, the war is their way of life. They esteem the strength and the skill in battle. The firbolgs inhabit vast marshland in the eastern territories of Dimensity. They are warlike people and are strong in offence. They have advantages in melee combat.
The Ghosts appear in the world of the living drawn by their conflicts. They are physically weaker than the other races but have strong archer units. They avoid close engagement and are great in ranged combat.
Guardians of nature, those creatures had been rarely met by the rest of the Dimensity inhabitants. Their origin is mysterious and their goals are still to be revealed in the incoming conflict. They are strongest with magic. Elementals have more spell casting units than the other races.
Commendable number of neutral creatures will roam the lands in Dimensity. Some will have their own history and heritage. They will vary from harmless animals to fearsome combatants for every dared to cross their territory. Many of them will be guardians of treasures or great wealth. Their combat skills though could be a challenge to any adventurer who faces them to claim their property.
Dimensity is brand new title developed by the Bulgarian studio Dagger Games. It offers three modes of play – Single Campaigns, Multiplayer and unique Challenge mode.
The Role Playing Strategy Dimensity definitely has to offer the players entertainment due to its well synchronized gameplay elements. There are four races with warrior and mage class each and unique special abilities like combos and magics.
Dimensity which has been developed by the independent game studio in Bulgaria has everything necessary to claim itself the true hybrid between Real Time Strategy and Role Playing Strategy genres.
Both RPG and RTS genres are implemented in Dimensity as core of its gameplay.
In Dimensity the player may take journeys in the vast detailed world as well as take place in epic battles and be a victim of treacherous plots.
Dimensity offers interesting tactical battles, numerous enemies and strategic approach in every single moment of its story.
There are virtually endless combinations of equipment (weapons, armors and miscellaneous items) in Dimensity. The new title of Dagger Games has brought to the table some cool ideas and is fun to play.
There are special skills for both the warrior and the mage class in Dimensity. Both classes available for each of the four races can equip items like weapons, armor, amulets. Also there are a lot of quest items and reward items.
In the single player campaigns there are a lot of quests that can be obtained from NPC. There are quest rewards that can be experience points, weapons or armor.